Fruit Ninja PSVR Review

Fruit Ninja for the PSVR, I am the American Fruit Ninja Warrior!!!


Fruit Ninja got its humble beginnings on mobile phones. Using your finger to slash on screen and slice n dice as much fruit as possible in the allotted time. It was great fun actually, but there’s only so much immersion you can get from a mobile game. *Fruit Ninja VR steps in the room like a Ninja looking for vengeance in a saloon* “Is that a PSVR you have? Let me give it a go”

Fruit Ninja on mobile phones and even arcades was years ahead of its time. It has a permanent home and cottage on the PSVR now.


An issue that plagues many PSVR games is tracking. Now tracking is how well the camera tracks your movements. When a game has bad tracking, often your head movements will be jarring, and any actions performed with your hands will end up all over the screen and be a general mess. Fruit Ninja VR might have the BEST tracking in a PSVR game to date. It’s dead on. Had zero issues myself and it reacts to varying player heights with no issue. I’m 6’1 and the game adjusted to my 6-year-olds height and back to mine with no problem.

Seriously tho….the tracking is unbelievably superb.


There are 4 game modes:

Arcade, Classic, Survival, and my favorite, Zen which is an all out slash fest. You get 1:30 to slice as many fruits as possible. I use this mode to practice my sweet ninja moves.

Fruit Ninja VR is devoid of typical VR issues and has a mode for every type of gamer. It is now a go-to game to show off the PSVR to friends and family. Anyone can pick up and play. If you have a PSVR system, this is a must buy!


Robinson: The Journey PSVR Review

The PSVR game that treats me like an adult. Thanks.


Robinson: The Journey was the first game that let me put a hat and sunglasses on a baby T-Rex. When I first saw the hats, and a pair of sunglasses I thought “Will they let me put these on my pet T-Rex?” Turns out they did! That weird example explains what is best about this game.

Robinson The Journey is all about exploring and adventure. You are meant to look in every corner, interact with everything, the developers let you fully enjoy every nook and cranny of their world. From playing tic tac toe with your floating AI or shooting hoops back at basecamp.


Set on a prehistoric world where you are surrounded by dinosaurs big and small it is actually a joy to just wander around and take in the sheer scale of some of the huge creatures. VR of course allowing you to get right in beside them. You are tasked with going to different locations, doing puzzles and small quests to try and find any other survivors when the massive space ship that you were on crash landed. So far, it’s just you and you’re making due with your HIGS unit AI and your pet T-Rex.


Controls are always a big scary topic when it comes to VR games. It always comes down to personal preference and how VR affects your equilibrium. This time for me, I had zero sickness. The controls I had setup was free movement with the DS4 controller. I controlled my character just like I would in any other game. One of the rare PSVR games that actually lets me use regular controls and I LOVE IT!

Robinson The Journey blurs the lines of VR experience and VR game. You get freedom to go around and do what you want, but gameplay is restricted to puzzles, rock climbing, and making your own fun, yet you get these awesome vistas, wild environment, and standing next to massive dinos…..doesn’t get better than that. If you run through the game you’re looking at about 5 hours of play time. I however, spent 4 hours in basecamp alone.


At $60, if you rush through this game you will be disappointed. Get your moneys worth by really diving in and exploring like the developers intended. They don’t confine you in a cockpit, or put you on rails. So treating this like a normal game is hard when your PSVR has programmed your brain to think “VR games are highly directed”. Robinson is more open than most PSVR games and that’s what makes it worth it.

Tethered PSVR Review!

Tethered, as close as we’re gonna get to “Black & White” in VR!



Tethered might be the first true “game” I have played in VR. It wasn’t a showcase of the tech, or a demo of sorts. It’s a full-fledged god game you play only in VR.

The premise of the game is you’re a benevolent being that watches over these sky islands. Eggs start dropping out of the sky and hatch these little cute “bumbas” (that’s what I call them) you are then tasked to fulfill these bumbas life’s by making them do tasks. Tasks like mine rocks or minerals, chop wood, or farm. From there you can construct buildings like a tavern, a church, barracks and then on top of daily tasks you can assign them jobs like fighter, miner, farmer etc… that will make them more proficient in doing specific tasks.


Oh no it looks like you’re chopping down all the trees. No problem. Snag a rain cloud and tether it to the trees and it will grow more. There is a weather cloud for each resource so you can keep growing more. There are also crystals which you can mine and these will add to your spirit energy. Once you reach the target spirit amount you have completed that island and can move onto the next.


The twist though, is at night monsters come out. Send in your fighters and gang up on these beasts to take them down swiftly. Killing beasts as well as completing major tasks will also award spirit points.

You will be going on tether attaching tangents. There are a good amount of tasks that need to be highly regulated. You will be assigning and re assigning tasks constantly. Tethering constantly. As pretty as the visuals are you don’t get too much time to really look around these gorgeous landscapes. There work to be done people!


The single issue I had though was a big one. The crosshair dot wasn’t centered correctly. I don’t know if this is design or if my head is just lopsided, but I would go to aim and tether and the dot would be slightly left of where my brain thought it should be. Weird.

Besides that Tethered is a wonderful game with lots to offer. It’s a game that doesn’t care how quick your reaction time is and it doesn’t care for complicated control schemes. It takes the VR platform, thrives off its unique ip, and makes an impression. Tethered is here to stay and I hope to see a Tethered 2 in a year or 2. Yes, it’s that fun.

If you have a PSVR this is THE GAME to buy. No gimmicks, no nostalgia, no AAA hype. Just fantastically fun gameplay.


Pixel Gear PSVR Review! Best used with a swivel chair

Pixel Gear, best used with a swivel chair.



Pixel Gear took me back to the days of the arcade. Trudging around a dank, dark arcade with pockets full to the brim with nickels. One game I always had to hit up was “Beach Head”. You would grab this floating VR headset and pull it down over your head. You would stand and spin around, taking the role of the sole gunner defending a beach against invading enemy soldiers, tanks, helicopters and other military attack vehicles. Pixel Gear takes this concept and updates it for todays gamers.


You pull down your PSVR over your head, grab one Move controller, sit in a swivel chair and prepare for wave after wave of skelingtons, ogres, zombies, ghosts, bats, and more. Your Move controller acts as you boomstick. Wave it around trying to headshot all the baddies. It’s actually the first game that game me a good “aim down the sights” feeling. Its gets that right.


After defeating each wave you will earn coins, those coins can be used to purchase upgrades and even new weapons like a grenade launcher or SMG! There are 3 maps, each with an ending boss battle. However knowing how to kill each boss is an issue. There’s no real indication or text saying “this is how you kill this one”. Made for a very saddening end to a few runs.

Pixel Gear unfortunately is thrown into a growing bag of other “Beach Head” like games for the PSVR. It’s got some serious competition with London Heist, Ace Banana, Until Dawn Rush of Blood, and even Gunjack. The one major thing setting itself apart from the competition is the awesome looking voxel-based visuals.


So if London Heist is too serious, Ace Banana too kiddy, Until Dawn too scary, and Gunjack too Sci-Fi, then Pixel Gear is a perfect fit for you. Each of these titles offer a great spin on the Beach Head genera, and Pixel Gear keeps that going. Its not a copy/paste or rushed job. It’s a quality fast paced shooter that has a great price point.

Pixel Gear is on the PSN store now!


Headmaster PSVR Review!

Headmaster, where I promise you’re not a prisoner.



Headmaster takes a simple concept that many VR and motion control games have used in the past, but puts a few unique spins on it.

Instead of the usual neon futuristic Tron looking visuals, you are treated to a more normal aesthetic with a Soccer theme.


In Headmaster you are “re-trained” how to properly do a “header” I believe it’s called and hit the soccer ball off your head into the net. There are various targets to hit and points to collect. Making the physics a very important feature. Do the physics stand up? You bet. The angle and speed of my head is properly portrayed in the game. If I keep my head still and try to have the ball hit off the top of my head, the ball will act accordingly. Also, if I violently swing my head to get a high-speed corner shot, I’ll get that high-speed corner shot.


Although we have all seen or played a game similar to this, it sets itself apart with its ambiance. You are plopped in a dimly lit field that looks eerily similar to a prison yard…. with a spotlight lighting up the goal and targets. There’s a man that comes over the intercom instructing you on how to play and to not worry about severe brain damage…. and it’s all of these weird prison elements that draw you in.

I hate soccer as a sport. Nothing about it appeals to me. But here I am swinging my head around just to see where this games goes with it’s narrative. It’s that intriguing.


My daughter who is 6 was having a blast and actually….she was beating my scores constantly. Once she got 3 stars on a challenge and as a reward, they then launched a flashlight at her. She didn’t like that, she flinched and tossed the headset off because she legit thought that flashlight was gonna hit her head hahaha.

If you have a PlayStation VR headset and are thinking “I have VR Worlds which has its own take on this ‘head pong’ game” I still suggest you pick Headmaster up. It’s quite a trip and different enough to warrant another purchase. Not to mention getting a well-placed ball to hit your target exactly, it’s a solid feeling.


Headmaster is on the PSN store now