Robinson: The Journey PSVR Review

The PSVR game that treats me like an adult. Thanks.

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Robinson: The Journey was the first game that let me put a hat and sunglasses on a baby T-Rex. When I first saw the hats, and a pair of sunglasses I thought “Will they let me put these on my pet T-Rex?” Turns out they did! That weird example explains what is best about this game.

Robinson The Journey is all about exploring and adventure. You are meant to look in every corner, interact with everything, the developers let you fully enjoy every nook and cranny of their world. From playing tic tac toe with your floating AI or shooting hoops back at basecamp.

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Set on a prehistoric world where you are surrounded by dinosaurs big and small it is actually a joy to just wander around and take in the sheer scale of some of the huge creatures. VR of course allowing you to get right in beside them. You are tasked with going to different locations, doing puzzles and small quests to try and find any other survivors when the massive space ship that you were on crash landed. So far, it’s just you and you’re making due with your HIGS unit AI and your pet T-Rex.

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Controls are always a big scary topic when it comes to VR games. It always comes down to personal preference and how VR affects your equilibrium. This time for me, I had zero sickness. The controls I had setup was free movement with the DS4 controller. I controlled my character just like I would in any other game. One of the rare PSVR games that actually lets me use regular controls and I LOVE IT!

Robinson The Journey blurs the lines of VR experience and VR game. You get freedom to go around and do what you want, but gameplay is restricted to puzzles, rock climbing, and making your own fun, yet you get these awesome vistas, wild environment, and standing next to massive dinos…..doesn’t get better than that. If you run through the game you’re looking at about 5 hours of play time. I however, spent 4 hours in basecamp alone.

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At $60, if you rush through this game you will be disappointed. Get your moneys worth by really diving in and exploring like the developers intended. They don’t confine you in a cockpit, or put you on rails. So treating this like a normal game is hard when your PSVR has programmed your brain to think “VR games are highly directed”. Robinson is more open than most PSVR games and that’s what makes it worth it.

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